Designer Notes | Every once in a while we update this section with new game notes, discussions, etc. as we see fit. Most Recent Designer's Notes Designer's Notes Archive: - 'B' Wargames - What Consumers Really Want? - Bruce argues that what consumers really want is an easy way into gaming, and that simpler/cheaper war games are what can meet that need. (January '98)
- QVN Beta 2: Detailed Design Notes - Bruce shares his deepest design issues for his latest take at naval combat. After many tries, we feel strongly that QVN is now headed in the right direction, and will prove to be an elegant little war game. (November '97)
- Origins '97: Bruce's Thoughts - Bruce shares his thoughts on Origins '97; the good, the bad, and the sequin laden. (August '97)
- The 3D Boardgame (& a plug for Origins 97) - Bruce discusses the fallacy of the need for the third dimension in space gaming. Also, a quick note about Bruce and Joshua's attendance at Origins 97. (July '97).
- Freefall: Introducing the Beta. Freefall is the follow up to LNL, and has just been made available for public beta. Read Bruce's notes, then download the beta. (June '97).
- Works in Progress - a preview of several of the designs BoneGames is currently working on. (April '97).
- The History of EOR - a little bit about the randomizing system we use in a few of our games. (Marech '97).
- The State of Gaming - with all the talk of gaming being dead, BoneGames must disagree. (January '97).
- Third Column - Putting a Game Together (November '96).
- Second Column - Thoughts on Queen Victoria's Navy, a game in the works. (July '96).
- Bruce's First Column - an Introduction to BoneGames (A long time ago).
All games and game related items available on this website are copyright materials. For all of the BoneGames games see our Legal Note. This website is © 1995 - 2007 Joshua Howard & Bruce Biskup, all rights reserved. Email info-at-bonegames.com |